Decision-Promoting Platform Features
Description
Introduce platform features that encourage users to make decisions and take actions rather than just saving content. This could include prompts, reminders, or incentives to act on saved content.
Potential
By helping users break the cycle of endless scrolling and saving, these features can increase engagement and conversion rates for creators, ultimately benefiting both users and creators.
Key Features
- Prompts to act on saved content.
- Reminders to revisit saved content.
- Incentives for taking immediate action.
- Tools to help users organize and prioritize saved content.
- Analytics to show users their saving vs. acting patterns.
Related Problems (1)
Description
Audiences in the creator economy are conditioned to avoid making decisions due to the endless scroll feature on platforms. This leads to a systematic deferral of actions, where users save content but rarely revisit or act on it. This behavior is reinforced by platform designs that prioritize continuous consumption over decision-making.Consequences
This results in low conversion rates for creators, as audiences prefer to save content rather than act on it immediately. It also leads to a disconnect between wanting something and deciding to act on it.Sources (1)
Everyone wants to blame creators for low conversion. Bad hooks. Weak offers. Not enough trust built up. Whatever. But what if the actual problem isn't that creators are messing up? What if audiences literally can't make decisions anymore? Think about how people actually use these platforms. You open the app. Start scrolling. See something interesting. Feel a little spark of something. And then what happens? You keep scrolling. Not because the thing you just saw was bad. Because that's what the entire system trained you to do. The next piece of content is already loading. There's always more coming. Always something else that might be even better just two swipes down. Actually stopping to make a decision about something you just saw? That creates friction. And the whole design of these platforms exists to eliminate friction. To keep you moving. To make absolutely certain you never have a reason to pause and think "okay, what do I actually want to do about what I just saw?" So people developed a workaround. They save things. Bookmark them, screenshot them, hit that save button. It feels like you're taking action without actually having to decide anything. You get that little hit of doing something productive, but you don't have to commit yet. And the platform loves this. Because you're still in the app. Still scrolling. Still consuming. Except later never actually comes. It can't. Because later, you'll just be scrolling again. This isn't about lazy audiences or short attention spans or people not caring. This is systematic conditioning. For years now, every single major platform has rewarded one specific behaviour above all others: consume, don't conclude. Engage, don't commit. React, don't decide. Infinite scroll created infinite deferral. Why decide right now when there's always more information about to appear? Why commit to this thing when you haven't seen all your options yet? Why take action when you can just save it and keep the flow going? Creators aren't failing to create urgency. They're fighting against an entire ecosystem that was specifically designed to eliminate urgency. You could have the perfect offer. Perfect timing, perfect audience, perfect message delivered at the perfect moment. And people will still just save it and keep scrolling. Because that's what thousands of hours across every platform they use has trained them to do. The creator economy didn't just change how content gets made. It fundamentally changed how people's brains process information. It turned decision making into this annoying bottleneck that gets in the way of smooth consumption. So people just learned to skip it entirely. Look around and you'll see this pattern everywhere. People collecting courses they never actually take. Saving posts they never revisit. Following creators they never buy from. Not because they don't want to. But because wanting something and deciding to do something about it have become completely separate things now. Wanting happens while you're scrolling. Deciding requires you to stop. And stopping breaks the flow state. So the real question isn't just how do you capture someone's attention. It's how do you get someone to break a behaviour pattern that's been reinforced literally ten thousand times? How do you create a moment powerful enough that someone actually stops scrolling and does something? Most of the advice says build more trust. Provide more value. Nurture people longer. But that just gives them more stuff to consume. More things to save for later. More reasons to keep scrolling and feel good about it. The platforms won this game. They built the perfect machine for consumption. And all of us are trying to get people to make actual decisions inside a system that was specifically architected to prevent exactly that from happening.