Many developers and creators struggle with deciding when a side project is ready to be shipped. This often leads to prolonged development cycles and projects that never see the light of day.
This issue affects developers, hobbyists, and entrepreneurs who work on side projects. The consequence is a backlog of unfinished projects and a sense of incompletion.
Pain Points
- Prolonged development cycles
- Projects never being completed
- Sense of incompletion
- Difficulty in setting stop conditions
- Temptation to continuously add features
I’ve noticed I’m pretty good at starting side projects. I’m less good at deciding when something is “done enough.” The temptation is always to add one more feature, one more improvement, one more refactor. But the projects I’ve actually shipped had one thing in common: I set a stop condition before I started. Not “perfect.” Just “usable.” Wanted to know how others decide something is ready to ship?